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test-000068 : Item voiding part 2.1: wood

Platform: linux-x86_64
Factorio Version 2.0.65

The TLDR

Surprisingly, crafting chests before sending to recyclers was not better. Recycler shuffle remained best option of those tested.

The Question

Wood. Voiding it. Compared to carbon, it has the same fuel value. It has a recipe (wooden chest) that could be crafted into first. Also, it recycles quicker than carbon (0.03 seconds vs 0.06).

All those factors trip it over into interesting enough territory.

The Test

Test was performed by benchmarking the saves using the inbuilt Factorio benchmark. Each save was tested 5 times for 1000 ticks a piece

The Data

Metric Description
Mean UPS Updates per second - higher is better
Mean Avg (ms) Average frame time - lower is better
Mean Min (ms) Minimum frame time - lower is better
Mean Max (ms) Maximum frame time - lower is better

Save Avg (ms) Min (ms) Max (ms) UPS
wood.belt.clocked.heating_tower.cloned 14.765 6.876 82.988 67
wood.belt.craft_chest.recycler.cloned 12.886 8.364 28.471 77
wood.belt.recycler.cloned 11.672 2.710 30.673 85
carbon.belt.clocked.heating_tower.cloned 14.656 7.100 80.862 68 Reference from test-000067, not re-ran for this test
carbon.belt.recycler.cloned 12.438 7.702 28.537 80 Reference from test-000067, not re-ran for this test

Simple recycler shuffle was best, beating out crafting chests first.

The shorter craft cycle time on wood appeared to have a benefit over the carbon performance found in test-000067.

Wood performed ~identically to carbon when used in a heating tower - expected because they have the same fuel value.

All maps will be uploaded here.

Closing

See test-000067 for more burnable item voiding.